Health and shields (acting as armor) are spread out along the map, which can be collected by players when needed. The player maneuvers a "Tee", a ball-shaped 2D character, using the keyboard and aims and shoots at other players or objects using the mouse. Teeworlds works as a client-server system and the player can choose from a list of available game servers for multiplayer gaming. Maps' landscape themes include: grass, cave, winter, desert, and jungle, which feature map elements such as spikes, pitfalls, and non-hook-able metal and rock in vanilla gametypes. Grappling hooks can also be used to hook on other tees and pull them towards the player. The game also sports a grappling hook and double jump mechanics for maneuvering. It is played on two-dimensional, side-scrolling maps typical of the platformer genre, but uses FPS-style keyboard controls for moving, switching weapons and chatting. Teeworlds presents itself as a crossover between classic sprite-based shoot-em-up games of the arcade era and modern-day first-person shooters. The source code is publicly available on github. Currently there are official versions for Microsoft Windows, Linux, macOS and it has been available via digital distributor Steam since 2015. It features simple cartoon-themed graphics and physics and relies heavily on classic shooter weaponry and gameplay. Teeworlds is a free, open-source sidescrolling multiplayer shooting game originally created by Swedish developer Magnus Auvinen and now maintained by the community.
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